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Current cars are equipped with dozens of regulatory sensors and the manufacturers are using them to get single sets of features working. Thanks to the centralization of vehicle architectures and zonal architectures it is more common to find a symbiosis between vehicle systems where they benefit from each other and improve their performance. This specific environment gives possibilities to parametrize and digitalize cars’ movement, describing both the interior and exterior of the car surroundings including all passengers.
This presentation will explain how:
The integration with the vehicle will look like and what would be the options for OEMs
A few use cases of games that will become the first ones to develop
We can develop Uber-like business model in automotive in-cabin games space.